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Long war covering fire
Long war covering fire





As for the other rules you mention they seem to work good. Almost forgot, I think I'm going to limit movement to 8 inches, might be to short for 28mm but we'll see. ITT rules also use the mechanic of 1 point can activate a formation as long as they are in contact same as these rules. Then the other side gets to perform the same number of orders. With that both sides roll 2 D6, highest roll wins and the difference between the rolls is the number of orders or activation points the winning side gets to perform.

long war covering fire

Tonight I will try the activation and movement rules from the game In The Trenches. Even with all that said it seems a bit to wide open for me. The earliest description of Harolds death occurs.

long war covering fire

And there are 3 ways to end a turn, failed morale check, 2 hits to your opponent (reaction fire) in one fire phase and can't remember the third. This last attack was a combined-forces assault of infantry and cavalry, with archers giving covering fire.

long war covering fire

Hi Josta! Yes them be the rules! The movement rules are pretty wide open, the way I read the rules you are to move from one terrain piece to another with each one stopping movement and with 50% of the table covered with terrain pieces it does slow one down a bit.







Long war covering fire